Chapter Two
Part 2. The Thieves Guild Day One A bookcase hides a secret passage. On the back of that book case, a large map illustrates the entire region with a few markings of special note. Beneath the map, a slot in the book shelf contains a journal from Charlatan himself. As the journal is falling apart the Druid casts a mending spell and the pages repair enough to see some old and curious symbols. The rogue believes this to be an archaic form of Thieves Cant. The party take both the map and the journal with them. A short passage leads to a nondescript wooden door (the same as every door that exists in these tunnels). This magic door leads to a cellar of an inn back in the town. The owner of the shop knows nothing of the portal and thinks he’s speaking with a bunch of lunatics. They are forcefully ejected from the tavern with all of the patrons there witnessing the spectacle. The group makes the decision to r eturn to address Lady Stoatris Wyvernjack the Great, but again...